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Capstone

For my Capstone project, I am creating a Gothic Cathedral that is in ruin. With this project, I am showing my skills as a modeler as well as showing what ideas I can display for this project. This idea was heavily inspired by a dream I had that involved this Cathedral in a post-apocalyptic world that was used as a castle, or hideout, for monsters.  This dream had reminded me of the game Bloodborne and the use of Gothic architecture throughout the game. In Bloodborne, the buildings are very unkept along with the damage from the monsters in that world. I want to replicate the atmosphere as well as the types of damage that some of these buildings had endured as well as showing how it is still in use by something. For this project, I am using Maya to model the Cathedral and all its details.

Final

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